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Server Config

Pick a server. You get one list of everything on it that is not vanilla Rust, with the vanilla value next to each change. Anything not listed is at the game's default.

From live server config · 2026-10-14 · times US Eastern

Atlanta

Dopers 420 - Atlanta | 2x | Monthly

At a glance

4250 mmap sizevanilla 4500
70player slots
2xgather rate
4xstack sizesweapons & food 1x
Nonedecaybuildings & vehicles
Monthlymap + BP wipefirst Thursday
8team limitsame as vanilla
ReleaseRust branchtags: monthly, NA

Changed from vanilla game settings

SettingAtlantaVanillaWhat it means
Buildings
decay.scale01Buildings never decay.
decay.upkeep_period_minutes5256001440Upkeep is still on, but one payment covers a year instead of 24 hours. An empty tool cupboard no longer shows a decay warning.
Vehicles never decay
playerhelicopter.outsidedecayminutes / insidedecayminutes0 / 0480 / 2880Minicopters, scrap helis and attack helis. Vanilla: 8 h outside, 48 h inside.
hotairballoon.outsidedecayminutes0180Hot air balloons. Vanilla 3 h.
modularcar.outsidedecayminutes0864Modular cars. Vanilla 14.4 h.
bike.outsidedecayminutes / snowmobile.outsidedecayminutes0 / 01440 / 1440Bikes and snowmobiles. Vanilla 24 h.
basesiegeweapon.outsidedecayminutes0600Siege weapons. Vanilla 10 h.
motorrowboat.outsidedecayminutes / deepwaterdecayminutes / decaystartdelayminutes0 / 0 / 0180 / 120 / 45Rowboats and RHIBs. Vanilla: 3 h, 2 h in deep water, starting 45 min after last use.
playerboat.decayminutes / decaystartdelayminutes0 / 0720 / 1440Kayaks. Vanilla 12 h, starting 24 h after last use.
basesubmarine.outsidedecayminutes / deepwaterdecayminutes0 / 0180 / 120Submarines. Vanilla 3 h, 2 h in deep water.
tugboat.tugdecayminutes / tugdecaystartdelayminutes0 / 02160 / 1440Tugboats. Vanilla 36 h, starting 24 h after last use.
Animals
ridablehorse.decayminutes480180An unattended horse lasts 8 hours instead of 3.
frankensteinpet.decayminutes120180An unattended Frankenstein pet lasts 2 hours. Slightly less than vanilla.
Server & network
-useNewNavmesh (launch flag)on from 2026-09-11offRust’s new navigation engine (RustNav), same as Chicago. Takes effect at the 5:14 AM restart on 2026-09-11. NPC pathing is built in the background instead of freezing the server, which is the last remaining hitch when the Deep Sea opens.
rustnav.numthreads24Navigation build worker threads. This server has 4 CPU cores, and the engine’s own guidance is about half the cores.
rustnav.savecompressionfalsetrueThe navigation data is written to disk uncompressed at every world save. Measured on Chicago: the save pause halves, for a bigger file on disk.
server.tickrate3010The binary defaults to 10. 30 is what hosts and Facepunch's own servers run.
server.maxpacketspersecond / _tick / _rpc4000 / 1000 / 4001500 / 300 / 200Higher network caps so busy fights don't throttle inputs.
server.playertimeout12060How long the server waits for a player whose connection has gone silent before dropping them. Doubled from one minute to two, so a short internet blip on your end has a better chance of reconnecting instead of ending in a “Timed Out”. Since 2026-10-02.
Deep Sea event
deepsea.island_count26Two islands instead of six. Each island is a short server stall while the Deep Sea builds itself, so fewer islands means fewer hitches at opening.
deepsea.navmesh_spawninterval205When the Deep Sea opens (every ~4.5 h) it builds itself more slowly so the server doesn't stutter for everyone.
deepsea.entities_spawninterval155
deepsea.spawngroups_spawninterval0.50.15
Boombox
boombox.serverurllist11 custom stationsFacepunch listSTREETS 94.5, HOT 107.9, Classic Rock, Hip Hop, ATL 105.5, Country, WRFG Atlanta, New Jack Swing, Urban Radio, 97.1 The River, 95.5 WSB.

Set explicitly but equal to vanilla, so not a change: decay.upkeep true, relationshipmanager.maxteamsize 8, simpleshark.disable false, physics.serversideragdolls false. Corpse, loot and item despawn, craft speed and everything else are vanilla.

Gather rates Gather Manager plugin

SourceRateNotes
Trees, ore nodes, animal carcasses2xNode contents are doubled and every hit yields double.
Pickups (hemp, berries, stumps, loose ore)2x
Mining quarries and pump jacks2xTick rate vanilla (5 s).
Survey charges2x
Giant Excavator2x metal, HQM, sulfur · 30x scrapBelt speed 0.5.

Stack sizes (Stack Size Controller): 4x vanilla for construction, resources, components, tools, attire, medical, ammo, traps, electrical and misc. Weapons and food stay 1x.

Loot Heavy Fuse Loot plugin

The Power Plant fuse box takes up to 20 Heavy Electric Fuses, and the grid steps up at 1, 4, 10 and 18 fuses (vanilla thresholds). To make that reachable on a monthly server, crates roll an extra chance to hold a heavy fuse on top of the normal vanilla loot. Nothing is removed or replaced; every other item drops exactly as in vanilla.

ContainerExtra chanceFuses
Heli crate100%1–2
Bradley crate100%1–2
Supply drop50%1
Hackable locked crate25%1
Elite crate50%1
Underwater advanced crate40%1
Military crate (green)15%1
Normal crate (brown)8%1

The extra roll is skipped when vanilla loot already put a fuse in that crate, so a crate never gets two rolls' worth. Fuse lifespan, decay and the stage thresholds are vanilla. Live since 2026-09-09; rates lowered 2026-09-10.

Ganja mod

New to it? Type !weed in game for a step-by-step guide.

Get weed: harvest hemp. Every harvest has a 50% chance of Medium Quality weed and a 50% chance of High Quality, in any biome. Plants with 1 H gene can drop it, 3 H genes always do. There is no Low Quality weed on Atlanta.

Roll a joint: 1 Note + 2 weed of the same quality. Light it, then take hits. A lit joint burns out on its own in 30 s (Medium: 15 s), enough for about 4 hits (Medium: about 3).

Master Grower: whoever harvests the most High Quality weed this wipe gets the Master Grower chat title, and the top grower each week wins 1,420 scrap at the 4:20 PM session on Sundays. Type !grow in game for the standings; the full board is on stats.dopers.net under High Quality weed. The 420 drop gives a Medium Quality Joint, so High Quality joints come from growing.

Get high: every hit heals you a little and restarts the buff timer. The buff runs from your last hit.

JointWhile highForEach hit
Low+40% wood · +10° warmer45 s (warmth 60 s)+2 HP · +15 food · −5 water
Medium2.5× wood and ore from nodes · 2.5× scrap from crates · +20% max health · +10% move speed · 90% less radiation damage · better fishing · plants you put down get better genes · clothing you craft gets full armor slots · full comfort90 s+4 HP · +1 regen · −2.5 rads · −2.5 bleed · +20 food · −5 water
High180 s+8 HP · +2 regen · −5 rads · −5 bleed · +40 food · −10 water

The joint multiplier stacks with the server's 2x rate, so a Medium or High joint means 5x vanilla wood and ore while it lasts. A joint counts as a tea: it replaces any tea buff of the same kind, and drinking a tea replaces the joint's. Low Quality joints can't be rolled on Atlanta; the 420 drop gives a High Quality one.

Plugins & commands

  • Ganja — weed and joints, see above
  • Weed Guide — !weed or /weed opens a beginner's guide to the Ganja mod
  • 4:20 Streaks — hit a joint at any 420 drop (every 4 hours at :20) for scrap; daily streaks pay more; !420 help explains it
  • Dopers Help — !help or /help opens a tabbed help menu: server info, every command, 420, weed and (on Chicago) kits
  • Water Drain Fix — our temporary fix for a Rust bug where only the first sprinkler after a barrel or pump got water
  • Gather Manager — the 2x rates above
  • Heavy Fuse Loot — the extra heavy fuse crate drops above
  • Stack Size Controller — the 4x stacks above
  • Building Workbench — craft anywhere inside your base (16 m) using its best workbench
  • Quick Sort — loot and deposit buttons on containers; /qs to configure
  • Unburnable Meat — cooked meat never burns
  • TC No Decay Warning — stops the tool cupboard telling you your base is decaying (it never does here)
  • StuckHelper — /stuck frees you from a vehicle seat with no exit (10 min cooldown)
  • Sign Artist — /sil <url> paints an image onto a sign
  • Loading Messages — server tips on the loading screen
  • ChatCommands — !help !wipe !420 !420 help !discord !pop !fps !weed
  • Custom Chat Commands — /sinfo server info at a glance
  • DopersStats — kills, gathers and crafts feed stats.dopers.net
  • DisconnectLog — records why each player disconnects, so we can track down timeouts
  • Chat Filter — racial slurs, the N-word in any spelling first, show as ***** in chat, on Discord and in sleeping bag names
  • Rustcord — chat, joins, leaves and deaths relayed to Discord

No kits, no Bitcoin store, no night-skip vote, no spawnable vehicles. Events are vanilla.

Schedule

  • 420 drop every 4 hours at :20 past (12:20, 4:20, 8:20 AM and PM). A 15-second warning to make inventory room, then everyone online gets 420 scrap, 20 blueberries and a Medium Quality Joint. No free slot, no drop.
  • 4:20 AM and PM the server says "420".
  • 420 sessions: at every 420 drop (12:20, 4:20 and 8:20, AM and PM Eastern), hit a joint in that minute for scrap: hold it, right-click to light it, left-click to hit (the drop gives you one; any Ganja joint or the Golden Joint works). !420 in that minute just tells you how. Hitting any session keeps your daily streak going. 4:20 PM is the big one and pays the full streak scrap; the other sessions pay a quarter. Your scrap is paid the moment you hit it. At 4:20 PM, day N of your streak pays 42 × N, up to 420 a day from day 10, and every 7th day is payday (double: 588 on day 7, 840 on day 14, 21, 28…). Miss a day and you drop back to the start of your week (day 1, 8, 15…); miss 7 in a row and it’s day 1. First to hit a joint at 4:20 PM gets +50. The more players hit the same session, the bigger the hotbox: everyone's streak scrap is 1.5x at 3+ smokers, 2x at 6+, 3x at 10+ and 4x at 20+. Streak milestones: day 7 earns the [Doper] chat title and a Supply Signal, day 14 earns [420 Legend] (titles are yours to keep), and 24 truly in a row (no missed days) gives you an M249. 4:20 PM also rolls a strain of the day with its own bonus item and pays a quick draw bonus of 210 scrap if you hit in the first 4.2 seconds (the drop’s joint lands too late, so bring your own and light it early). Every session gives a Blazed buff (1.5x gathering for 4 min 20 s, stronger in a hotbox). There's also one Golden Joint per server: it never runs out (one hit every 4:20 for big gather buffs, healing, a smoke screen and healing for nearby teammates), its carrier gets a [Golden] chat title, lucky gathers and no hunger or thirst. It can't go in boxes, drops when you die, chat is told whenever it changes hands, it only gets 10 minutes per hour in safe zones (Outpost, Bandit Camp and the like) no matter who has it, and 15 minutes offline with it; use either up and it burns out, back into the crates, and its grid is posted every 4:20; type !joint any time to post where it is for everyone, and whoever holds it can type !golden to privately see its timers. Nobody is handed it: whenever nobody has it (after a wipe too), every crate you open or barrel you break has a 2% chance to hold it, and every hit at any 420 session has a 4.2% chance to make it jump to you. !420 golden explains it. !420 save buys a Streak Saver (250 scrap) that covers one missed day. The Plug is a server-wide scrap pot: !420 chip 500 chips scrap in (it’s gone for good), and when the pot reaches 10,000 the next session gives the whole server x1.5 gathering for an hour. Streaks are per server, survive wipes, and a day the server is down for every session doesn't count.
  • Announcements hourly at :30.
  • Daily restart 5:14 AM. 25-minute in-game countdown if players are online, instant if empty. Pending Rust and Oxide updates install during it.
  • Updates checked every 5 minutes and applied at once when the server is empty, otherwise at the daily restart.
  • Wipe map and blueprints on Rust's forced wipe, the first Thursday of the month. New seed each time.

Changelog newest first · what changed on which server

  1. AtlantaChicagoNew: Master Grower. Whoever harvests the most High Quality weed this wipe gets the Master Grower chat title, and the top grower each week wins 1,420 scrap at the 4:20 PM session on Sundays (the first one is October 18). Type !grow for the standings; the full board is on stats.dopers.net under High Quality weed. The 420 drop now gives a Medium Quality Joint instead of a High Quality one, so High Quality joints come from growing. Any joint still counts at 420 sessions.
  2. AtlantaChicagoYou can see the Blazed buff now. After you hit a joint at a 420 session, a small BLAZED badge under the hit message shows your gather bonus and a countdown until it wears off. It was always working, it just had no icon.
  3. AtlantaChat filter. The N-word in any spelling, and other racial slurs, now show as ***** in chat, in the Discord relay and in sleeping bag names.
  4. AtlantaChicagoNew: !golden. Holding the Golden Joint? Type it to see your timers: next hit, buffs left, safe-zone time left this hour, and when its grid gets posted. Only you see the answer, and your line stays out of chat.
  5. AtlantaChicagoThe Golden Joint is much easier to find. While nobody has it, every crate you open or barrel you break has a 2% chance to hold it (was a tiny 0.042%). The jackpot now works at every 420 session, not just 4:20 PM: each hit has a 4.2% chance to make the joint jump to you.
  6. AtlantaChicagoGolden Joint safe-zone clock tightened. The joint now gets 10 minutes per hour in safe zones in total, whoever has it and even lying on the ground. Dropping it, passing it to a teammate or stepping out and back in no longer resets the clock. You are told how much is left each time you carry it in.
  7. AtlantaChicagoThe Golden Joint burns out instead. Camping it in a safe zone for 10 minutes or going offline with it for 15 now burns it out and sends it back into the crates. It is no longer handed to a random player, so nobody gets their location announced.
  8. AtlantaChicagoGolden Joint: no more hiding it offline. Log off with it and you have 15 minutes to come back; after that it passes to another player who is online (or vanishes back into the crates if nobody else is on). This replaces the old 24-hour rule.
  9. AtlantaChicagoNo camping with the Golden Joint. Carry it into Outpost or Bandit Camp and you get a warning; stay 10 minutes and it passes to another player who is online (or vanishes back into the crates if nobody else is on).
  10. AtlantaChicagoGolden Joint changes hands in public. Chat now says whenever someone picks it up, drops it, dies with it or takes it from someone, with the grid.
  11. AtlantaChicagoNew: !joint. Type it in chat to post the Golden Joint's current grid for the whole server (or "still hidden" if nobody has found it yet).
  12. AtlantaChicagoNo more take-or-gamble window at 420. Hitting a joint now pays your scrap straight away. Streaks, paydays and every other 420 reward work the same.
  13. AtlantaChicagoNo more false decay warning. Bases never decay here, so the tool cupboard no longer tells you to add resources to stop your base decaying. An empty TC now shows your base as protected.
  14. AtlantaChicagoNo more surprise 420 popups. Hitting a joint no longer throws a window in your face or grabs your mouse. A small note on the right says your scrap is waiting; with the joint out, press R (or type /420) to take it or gamble it. You have 2 minutes from your hit to choose; leave it and you take it automatically. The take-or-gamble buttons wake up after a second and a half, and Take it now sits in the middle where your mouse lands, so a stray click can't gamble your scrap.
  15. AtlantaChicagoSmoke up with a joint. 420 sessions now count when you hit a joint during the minute instead of typing !420: hold it, right-click to light it, left-click to hit. The 420 drop gives everyone a High Quality Joint, and any Ganja joint or the Golden Joint works. Typing !420 in that minute now just tells you how, and chat shows who smoked up.
  16. Chicago420 drop warning. Like Atlanta, Chicago now posts “420 DROP in 15s” so you can make inventory room before the drop lands.
  17. AtlantaChicago/420 now opens the 420 guide, same as !420 help (to hit a session, type !420 or 420). !apaulo is back in the help menu, and its answer (and !pop’s) now shows up after your own line instead of before it.
  18. AtlantaChicagoNew help menu. !help (or /help) now opens a menu with tabs like the 420 and weed guides: server info and wipe, every command with what it does, the 420 drop and sessions, the weed mod and, on Chicago, kits and the store. Buttons jump straight into the 420 and weed guides.
  19. AtlantaChicagoGolden Joint: find it. It no longer goes to the longest streak. Whenever nobody has it (after a wipe, or after it despawns or its holder is gone too long), every crate you open has a tiny chance to hold it. The 4:20 PM jackpot and taking it off the holder still work.
  20. AtlantaChicago420 every 4 hours. You can now type !420 at every 420 drop (12:20, 4:20 and 8:20, AM and PM Eastern), not just 4:20 PM. Any session keeps your daily streak going. 4:20 PM still pays the full streak scrap with paydays, first-smoker, quick draw and the strain; the other sessions pay a quarter. The hotbox and Blazed buff work at every session. New reward window: after you type it, take your scrap or gamble it (double or nothing 45%, or let it ride 20% for 4.2×). A longer streak adds luck, and lost scrap goes into The Plug.
  21. AtlantaChicagoNew: The Plug. A server-wide scrap pot. Type !420 chip 500 (or use the THE PLUG tab in !420 help) to chip scrap in. When the pot reaches 10,000 scrap, the next 4:20 delivers: everyone on the server gathers x1.5 wood, ore and animal parts for an hour.
  22. AtlantaChicagoNew 4:20 streak scale. Day N pays 42 × N scrap (up to 420 a day from day 10), and every 7th day in a row is payday at double (588 on day 7, 840 on day 14 and every week after). Missing a day now drops you back to the start of your week instead of to zero; miss 7 in a row and you start over. The first-smoker bonus is now 50, the quick draw 210 and a Streak Saver 250. The M249 still needs 24 truly in a row.
  23. AtlantaChicagoSprinklers fixed. A recent Rust update broke water chains: only the first thing hooked to a barrel, pump or catcher got water, so sprinklers behind a fluid switch or another sprinkler ran but never watered anything. Our servers now carry a fix until Facepunch patches it, so whole sprinkler chains water planters again.
  24. AtlantaBoombox: STREETS 94.5 and HOT 107.9 are now at the top of the station list.
  25. AtlantaChicagoTracking down timeouts. The servers now record why each player disconnects, and our relays record whether your connection was still reaching them at that moment. If you get timed out, tell us roughly when and we can see whether it was your connection, our network or the host.
  26. AtlantaChicagoNew: 4:20 streaks. Type !420 in chat during the 4:20 PM (Eastern) minute for scrap: 200 on day 1, 50 more for each day in a row, up to 1,000. The first smoker each day gets a bonus, more smokers make a bigger hotbox for everyone (1.5x at 3+, 2x at 6+, 3x at 10+, 4x at 20+), 7 days in a row earns the [Doper] chat title and a Supply Signal, 14 earns [420 Legend], and 24 in a row gives you an M249. Every 4:20 also rolls a strain of the day with a bonus item, gives a Blazed gathering buff, and pays a quick-draw bonus for the first 4.2 seconds. Plus the Golden Joint: one per server, it never runs out, gives its carrier unique perks, and can be taken by killing whoever has it. Your 4:20 results are shown only to you. Can't make it one day? !420 save buys a Streak Saver. !420 help explains everything, and !420 top shows the leaderboard. Also, !help, !discord, !kit, !weed and !420 help no longer show in chat or get posted to Discord, since only you see the answer. During the 4:20 minute, !420 no longer posts "Smoke Up!" for every smoker.
  27. ChicagoAtlanta/admin reaches staff again on Chicago. An admin tool had taken over the command, so calls for help went nowhere. They now ping staff on Discord like they should. Also, typing !weed now just opens the guide for you without posting in chat.
  28. AtlantaChicagoPolish pass. /sinfo now shows real server info instead of a placeholder. !help, !wipe, !discord and !fps now answer just you instead of the whole server. Chicago gets loading-screen tips, and Atlanta's tips now show the right joint numbers. In the server browser: a Dopers logo, a new Chicago banner (the old one linked a dead Discord invite) and descriptions with the real 420 drop time, every 4 hours at :20 Eastern.
  29. AtlantaChicagoNew: !weed guide. Type !weed (or /weed) in chat for a step-by-step popup on finding weed, rolling joints and smoking them, with each server's own drop rates and buffs. The first time you pick up weed you get a tip about it, and !help now lists !weed.
  30. AtlantaBoombox radio fixed. STREETS 94.5, HOT 107.9, Country and New Jack Swing were silent because their streams had moved or shut down. They now point at working streams, so all 11 stations play again.
  31. AtlantaChicagoNow sponsored by ezserv.io. The hourly welcome message now mentions our sponsor, ezserv.io (AI-managed game servers).
  32. All serversMore grace before a “Timed Out” kick. The server now waits two minutes instead of one for a player whose connection has gone quiet before dropping them. A short internet hiccup on your end has a better chance of recovering in place rather than sending you back to the loading screen. Does not help if your game gives up first.
  33. ChicagoFaster object streaming, testing. Objects near you now arrive up to 500 at a time, four times a second, instead of 100 once a second. Should cut the pop-in of loot, barrels and building walls when flying. If it holds up it comes to Atlanta.
  34. AtlantaChicagoHeavy fuse drops toned down after a day of play showed they were too common: brown crates 15% → 8%, military crates 35% → 15%, hackable crates 75% → 25%, supply drops 100% → 50%. Elite, underwater, heli and Bradley crates are unchanged. Updated table under Loot on each server tab.
  35. AtlantaNew navigation engine staged for the 5:14 AM restart on 2026-09-11. Same -useNewNavmesh switch Chicago and Miami got today. Expect a few minutes of reduced performance right after that restart while the map navigation builds once; later restarts load it from disk.
  36. All serversWorld save every 10 minutes instead of 5 (back to the vanilla interval). Each save is a brief pause for everyone, so half as many saves means half as many pauses. Progress is still saved on every restart and shutdown.
  37. ChicagoMiamiShorter pause at each world save. The new navigation engine writes its data at every save; with compression off that write measured 2.5× faster on Miami, so the same setting is now on Chicago.
  38. ChicagoMiamiNew navigation engine enabled (-useNewNavmesh). NPC navigation is now built in the background instead of freezing the whole server, which is what the Deep Sea opening hitches were. Both servers restarted for it. Atlanta stays on the old engine for now as the comparison.
  39. ChicagoDeep Sea settings now match Atlanta: 2 islands instead of 6, and the event builds itself more slowly when it opens. Measured on Chicago: each of the six islands froze the server for 6 to 12 seconds at every opening. Applies from the next opening after the current one closes.
  40. AtlantaDeep Sea spawns 2 islands instead of 6. Every island is a brief freeze for the whole server when the Deep Sea opens, and spreading them out did not shorten them, so there are now fewer of them. Applies from the next opening after the current one closes.
  41. All serversPer-address connection limits back to vanilla: 5 game connections and 10 Rust+ app connections per address. The servers now see each player’s real address instead of one shared proxy address, so the raised limits are no longer needed. Households of up to 5 are unaffected.
  42. AtlantaChicagoHeavy fuses no longer stack inside the Power Plant fuse box. One fuse per socket, so every fuse you insert counts. Before, a right-clicked stack landed in one socket and counted as a single fuse.
  43. AtlantaChicagoHeavy Fuse Loot added: crates get an extra chance to hold a heavy fuse on top of vanilla loot. Full table under Loot on each server tab.
  44. AtlantaChicagoRemoved the hourly “a Rust update is available” chat notice. Updates still install on their own, at the daily restart or as soon as the server is empty.
  45. MiamiReinstalled as 100% vanilla on Rust’s staging branch. No plugins, every setting at its default.
  46. All serversThis page rebuilt with one tab per server and a complete changed-from-vanilla list on each.
  47. AtlantaChicagoPlayer corpses no longer fall through the ground after blunt-weapon kills (server-side ragdolls back to the vanilla default). Server tags corrected so both servers show under the NA filter in the server browser.
  48. AtlantaDeep Sea now builds itself more slowly when it opens, so the event no longer stutters the whole server.
  49. AtlantaCustom loading-screen tips. Rust+ companion app pairing fixed for everyone.
  50. Atlanta/stuck command added: frees you from a vehicle seat with no exit (10-minute cooldown).